Imaginary Spaces - Previsualizations
Unreal Animation Bootcamp 2023
This project was my final entry to earn the Credential: Epic Bootcamp Animation from Unreal Education.
This was an incredible and intensive learning opportunity that makes me very confident in the use of the Unreal Engine, whether its animation, sequencer, metahumans, rigging, VFX, worldbuilding, materials, shaders or blueprints.
The Bootcamp lasted 4 weeks and this video is the end result.
More details about the process here: Unreal Animation Bootcamp 2023
This was an incredible and intensive learning opportunity that makes me very confident in the use of the Unreal Engine, whether its animation, sequencer, metahumans, rigging, VFX, worldbuilding, materials, shaders or blueprints.
The Bootcamp lasted 4 weeks and this video is the end result.
More details about the process here: Unreal Animation Bootcamp 2023
ROLE
Concept, Storyboard, dress model, rig retargeting, face acting and capture, sequencer animation, VFX.
TOOLS
Unreal Engine 5, Davinci Resolve, Gravity Sketch. Some background assets taken from Quixel and the Unreal Marketplace (trees, rocks, labyrinth).
Concept, Storyboard, dress model, rig retargeting, face acting and capture, sequencer animation, VFX.
TOOLS
Unreal Engine 5, Davinci Resolve, Gravity Sketch. Some background assets taken from Quixel and the Unreal Marketplace (trees, rocks, labyrinth).
Blender Hard Surface
3D model of a sci-fi remote prop designed by Carol Sung. More details here.
Zbrush Sculpting
A quick sculpt of a dwarf hero model based on a concept by David Kegg. More details here.
VR Sculpting
Various Tiltbrush, Medium, Modeler, Gravity Sketch and Masterpiece VR sketches.
VR Spaces
Unity spatial experiments
Generated by Code
Procedural renders.