DIGITAL ALCHEMY
  • Spatial and Interactive
  • Motion Design
  • 3D
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​PLATFORM
Instagram

TOOLS
Spark AR, Blender, Photoshop

MIR Space Station Optimization for WebGL

High to low poly reduction for the MIR Space Station, for an Augmented Reality app built in WebGL. Original triangle count: 3 million, optimized: 300 thousand.

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Parking Jam Instagram Filter

I worked with the marketing department to create an Instagram filter for Popcore. It was designed from the ground up to allow fans of the Parking Jam game to engage with one of the main characters.

I programmed the filter using Spark AR's node based application to create the interactivity with the  user's eyes, eyebrows, mouth and head position.

I also updated other existing filters, and took snapshots of the games from custom views inside the game engine for use by the social media department on TikTok and Instagram.

Link to filter (please view on a mobile device): https://www.instagram.com/ar/664025621277614
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ROLE
AR Filter Design and Programming

CLIENT
Popcore


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3D Visualisations at Studio Pilati

Furniture and fashion
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Imaginary Spaces - Previsualizations

Made with Rhino and Grasshopper, rendered in Cinema 4D with Octane
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3D Models

A selection of personal and commercial work.
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  • Spatial and Interactive
  • Motion Design
  • 3D
  • Installations
  • about
  • contact