DIGITAL ALCHEMY
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Augmented Reality Robot Kit - 2nd place - XRHack Cologne 2024

Concept, development, visual effects, sounds,  testing and presentation of the Wonkybots XR application for an XR Hack competition. Link to project on Meta store

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 Augmented Reality Application mimemeAR, 2nd place - Telekom Fashion Fushion

 mimemeAR, an augmented reality app co-created with two fashion designers, wins second place in the 1st Fashion Fusion competition organized by Telekom Germany.

"The Emperor’s New Clothes for the selfie generation."

Using the inbuilt camera of  AR enabled devices, it is possible to visualize different clothing designs and 3D accesories on top of clothing marked with special symbols, such as the white print on the model's t-shirt in the picture on the left.
 
This allows trying on clothes that only exist digitally,  or play around with costumes and avatars– like a snapchat filter for fashion. With these kinds of possibilities, our team aims to inspire fashionistas to make new fashion statements, to rework fashion, or explore being someone- or something-else. 

Related articles: 
  • ​Press and images on Behance.
  • Fashion Fusion 2017​

This project was built with Unity3D and we have released a simplified version of the code and asset files on github.
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ROLE
Team lead, core concept, 3D texturing and optimization, application programming and builds.

CLIENT
Personal Project, supported by IXDS (now pwc), Telekom, Zeiss, Merz b. Schwanen, and Alpha Industries
PLATFORMS
Android, iOS and MacOS

TOOLS
Unity, Photoshop, Vuforia plugin

Parking Jam Instagram Filter

I worked with the marketing department to create an Instagram filter for Popcore. It was designed from the ground up to allow fans of the Parking Jam game to engage with one of the main characters.

I programmed the filter using Spark AR's node based application to create the interactivity with the  user's eyes, eyebrows, mouth and head position.

I also updated other existing filters, and took snapshots of the games from custom views inside the game engine for use by the social media department on TikTok and Instagram.

Link to filter (please view on a mobile device): https://www.instagram.com/ar/664025621277614
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ROLE
AR Filter Design and Programming

CLIENT
Popcore


​PLATFORM
Instagram

TOOLS
Spark AR, Blender, Photoshop
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Hololens Application UX/UI

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Concept and design of the UI Styleguide, as well as implemented the interactions in Unity for an augmented reality application called ARTAGIS while working at Meshicon.
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Tasks included researching and creating user interface assets for the Hololens 1 and 2, and integrating the designs into the Unity game engine using the MRTK framework, as well as doing a first round of user testing on site.
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End products included research documentation on designing for AR glasses, UI design guidelines, final UI assets and the UI app integration.

​Project Link: ARTAGIS
ROLE
UX/UI Designer & Developer​

CLIENT
Meshicon GmbH
PLATFORMS
Hololens and Hololens 2

TOOLS
Unity, Photoshop, Adobe XD, Mixed Reality Toolkit

MIR Space Station Model Optimization for WebGL

High to low poly reduction of a strre bought asset of the MIR Space Station, for an Augmented Reality app built in WebGL. Original triangle count: 3 million, optimized: 300 thousand.

​PLATFORM
WebGL App

TOOLS
Blender + Plugins
ROLE
3D Model Optimization

CLIENT
Shoutrlabs

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3D Museum Scan Optimization

Decimation and texture resizing of 3D scans of the Dali Museum in Berlin for an augmented reality experience proposal built on WebGL.
​PLATFORM
WebGL App

TOOLS
Blender + Plugins
ROLE
3D Model Optimization

CLIENT
Shoutrlabs

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Future Mobility Visualizer

The interactive tabletop is capable of using HERE services to illustrate different trends of mobility within a city. It can make predictions about the future, using a 4K touch screen that uses physical tokens for user itneraction.
ROLE
Team Lead: management of designer and developer, client communications, scrum master.

CLIENT
IXDS for Here

PLATFORM
Interactive Installation



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Realtime Previz of Historical Fashion Designs

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  • Spatial and Interactive
  • Motion Design
  • 3D
  • Installations
  • about
  • contact